A downloadable game

Download NowName your own price

Greed blinds the eyes of contentment

Dwarf miners discovered a precious stone deposit. Unfortunately, their greed led them to dig tunnels too deep. Upon breaching the walls of an unholy temple, the miners unleashed a bizarre creature that decimated them all. 

'They Dug Too Deep' is a system-agnostic one-page dungeon about exploring an abandoned and mysterious dwarven mine. As characters delve into the site, they'll uncover that not everything is as it seems – a sealed entrance from the inside, the corpses of dwarves scattered around, strange messages on the walls... Play to discover what really happened!

2023 Winners' Circle One-page Dungeon!

'They Dug Too Deep' was awarded as one of the top 10 one-page dungeons in the 2023 One Page Dungeon Contest! To celebrate, we offer you some extra stuff to enhance your play experience.


There is more underground than just precious stones...

What you'll find here:

  • A complete 18-room one-page dungeon with easy preparation.
  • A GM's Pamphlet containing tips on how to run the adventure and compiling the most relevant information.
  • 4 character sheets using the Vagari RPG rules system.
  • 5 custom tokens for use in your favorite VTT.

Written and Designed by Felipe Tuller (@moiragames)
Cartography and Layout by Miguel Melo (@MinkTheEnt)

Download

Download NowName your own price

Click download now to get access to the following files:

They-Dug-Too-Deep_One-Page-Dungeon-ENG.pdf 11 MB
They-Dug-Too-Deep_One-Page-Dungeon-ENG.png 5 MB
They Dug Too Deep - Extras.rar 10 MB
Túneis Fundos Demais - One-page Dungen-PTBR.pdf 11 MB
Túneis Fundos Demais - One-page Dungen-PTBR.png 5 MB
Túneis Fundos Demais - Extras.rar 8 MB

Comments

Log in with itch.io to leave a comment.

(+1)

I got the chance to run this dungeon for my main group earlier this week as part of getting the hang of their abilities and system rules for our upcoming Quest campaign. I found it while flipping through the One Pace Dungeon compendium. Between the gorgeous map and the evocative details in the key, it was a delight to pull out of my back pocket with functionally no prep, and it would easily slot into pretty much any fantasy adventure rpg. My group ended up throwing the evil tome into a mine cart with some dynamite and pushing it away down the track in the middle of their final confrontation, which led to a huge explosion and a great climax! Thank you so much for your work on this!

I'm really glad you liked it! What a great story!